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AnimatedMode Enumeration
Different ways we can animated skinned mesh.

Namespace:  GeonBit.Core.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public enum AnimatedMode
Members
  Member nameValueDescription
CPU0 Animate in CPU.
GPU1 Animate in GPU (by shader).
See Also