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BoundingBoxEntity Class
Draw a bounding box. Note: for debug purposes only, don't use in actual game.
Inheritance Hierarchy

Namespace:  GeonBit.Core.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public class BoundingBoxEntity : BaseRenderableEntity

The BoundingBoxEntity type exposes the following members.

Constructors
  NameDescription
Public methodBoundingBoxEntity
Create the bounding box entity.
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Properties
  NameDescription
Public propertyBox
Get / Set the bounding box to draw.
Public propertyBoxEffect
Get effect we draw box with.
Public propertyCameraDistanceBias
Add bias to distance from camera when sorting by distance from camera. This is useful for particles, sprites etc.
(Inherited from BaseRenderableEntity.)
Public propertyIsDebugEntity
If true, this entity will only show in debug / editor mode.
(Overrides BaseRenderableEntityIsDebugEntity.)
Public propertyVisible
Get / Set if this entity is visible.
(Inherited from BaseRenderableEntity.)
Public propertyWireFrame
If true, will draw just the wireframe of the entity. Note: settings this property will change the rendering queue property.
(Inherited from BaseRenderableEntity.)
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Methods
  NameDescription
Public methodDoEntityDraw
Draw this model.
(Overrides BaseRenderableEntityDoEntityDraw(Matrix).)
Public methodDraw
Draw the entity.
(Inherited from BaseRenderableEntity.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetBoundingBox
Get the bounding box of this entity, either from cache or calculate it.
(Inherited from BaseRenderableEntity.)
Public methodGetBoundingSphere
Get the bounding sphere of this entity, either from cache or calculate it.
(Inherited from BaseRenderableEntity.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetLastBoundingBox
Return the last calculated bounding box. Note: this value may be out-of-date if transformations changed since last calculation.
(Inherited from BaseRenderableEntity.)
Public methodGetLastBoundingSphere
Return the last calculated bounding sphere. Note: this value may be out-of-date if transformations changed since last calculation.
(Inherited from BaseRenderableEntity.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodOnBoundingBoxUpdate
Called when bounding box changes.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
  NameDescription
Public fieldBlendingState
Blending state for this entity.
(Inherited from BaseRenderableEntity.)
Public fieldIsBoxAlreadyTransformed
If true, it means bounding box is already transformed and we don't need to apply world matrix on it.
Public fieldRenderingQueue
Which rendering queue to use for this entity. Rendering queues determine different rendering settings (like opacity support, blending, sorting etc) + the order in which the entities are drawn.
(Inherited from BaseRenderableEntity.)
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See Also