| BaseRenderableEntityDraw Method  | 
 
            Draw the entity.
            
 
    Namespace: 
   GeonBit.Core.Graphics
    Assembly:
   GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic virtual void Draw(
	Node parent,
	ref Matrix localTransformations,
	ref Matrix worldTransformations
)
Parameters
- parent
 - Type: GeonBit.Core.GraphicsNode
Parent node that's currently drawing this entity. - localTransformations
 - Type: Matrix
Local transformations from the direct parent node. - worldTransformations
 - Type: Matrix
World transformations to apply on this entity (this is what you should use to draw this entity). 
Implements
IEntityDraw(Node, Matrix, Matrix)
See Also