| SpriteAnimationClip Class |
Namespace: GeonBit.Core.Graphics
public class SpriteAnimationClip
The SpriteAnimationClip type exposes the following members.
| Name | Description | |
|---|---|---|
| SpriteAnimationClip |
Create animation clip.
|
| Name | Description | |
|---|---|---|
| EndIndex |
Animation ending step index.
| |
| IsLooping |
Does this animation clip plays in loop.
| |
| Speed |
Animation playing speed.
This number basically means how many animation steps we pass per second.
| |
| StartIndex |
Animation starting step index.
|
| Name | Description | |
|---|---|---|
| AddStepDelay |
Add special per-step delay.
| |
| DelayForStep |
Get how long, in seconds, we need to wait per step (based on general speed and per-step delays).
| |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |