| SkinnedModelEntity Class |
Namespace: GeonBit.Core.Graphics
public class SkinnedModelEntity : CompositeModelEntity
The SkinnedModelEntity type exposes the following members.
| Name | Description | |
|---|---|---|
| SkinnedModelEntity(Model) |
Create the model entity from model instance.
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| SkinnedModelEntity(String) |
Create the model entity from asset path.
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| Name | Description | |
|---|---|---|
| CameraDistanceBias |
Add bias to distance from camera when sorting by distance from camera.
This is useful for particles, sprites etc.
(Inherited from BaseRenderableEntity.) | |
| CurrentClipName |
Get the currently playing animation clip (or null if none defined).
| |
| IsDebugEntity |
If true, this entity will only show in debug / editor mode.
(Inherited from BaseRenderableEntity.) | |
| MeshesCount |
Return meshes count.
(Inherited from CompositeModelEntity.) | |
| Model |
Model to render.
(Inherited from CompositeModelEntity.) | |
| Visible |
Get / Set if this entity is visible.
(Inherited from BaseRenderableEntity.) | |
| WireFrame |
If true, will draw just the wireframe of the entity.
Note: settings this property will change the rendering queue property.
(Inherited from BaseRenderableEntity.) |
| Name | Description | |
|---|---|---|
| DoEntityDraw |
Draw this model.
(Overrides CompositeModelEntityDoEntityDraw(Matrix).) | |
| Draw |
Draw this entity.
(Overrides CompositeModelEntityDraw(Node, Matrix, Matrix).) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| GetBoundingBox |
Get the bounding box of this entity, either from cache or calculate it.
(Inherited from BaseRenderableEntity.) | |
| GetBoundingSphere |
Get the bounding sphere of this entity, either from cache or calculate it.
(Inherited from BaseRenderableEntity.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetLastBoundingBox |
Return the last calculated bounding box.
Note: this value may be out-of-date if transformations changed since last calculation.
(Inherited from BaseRenderableEntity.) | |
| GetLastBoundingSphere |
Return the last calculated bounding sphere.
Note: this value may be out-of-date if transformations changed since last calculation.
(Inherited from BaseRenderableEntity.) | |
| GetMaterials |
Return a list with all materials in model.
Note: if alternative materials are set, will return them.
Note2: prevent duplications, eg if even if more than one part uses the same material it will only return it once.
(Inherited from CompositeModelEntity.) | |
| GetMesh(Int32) |
Get mesh entity by index.
(Inherited from CompositeModelEntity.) | |
| GetMesh(String) |
Get mesh entity by name.
(Inherited from CompositeModelEntity.) | |
| GetMeshes |
Get all meshes in this composite model.
(Inherited from CompositeModelEntity.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| SetClip |
Set current animation clip.
| |
| SlerpMatrix |
Interpolate between matrixes, used for animations blend.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| Update |
Update animation step.
|
| Name | Description | |
|---|---|---|
| BlendingState |
Blending state for this entity.
(Inherited from BaseRenderableEntity.) | |
| LockWhileTransitioning |
If true, and trying to change animation while still transitioning from previous animation, will not replace animation
and lock until animation transition is complete.
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| OnAnimationEnds |
Optional callback to invoke every time an animation cycle ends.
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| OnAnimationStart |
Optional callback to invoke every time an animation cycle begins.
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| RenderingQueue |
Which rendering queue to use for this entity.
Rendering queues determine different rendering settings (like opacity support, blending, sorting etc) + the order
in which the entities are drawn.
(Inherited from BaseRenderableEntity.) | |
| TransitionTime |
If > 0f, whenever we change clip we will transition into new animation clip, in an interpolation
that will take this many seconds.
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