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SkinnedModelEntityLockWhileTransitioning Field
If true, and trying to change animation while still transitioning from previous animation, will not replace animation and lock until animation transition is complete.

Namespace:  GeonBit.Core.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool LockWhileTransitioning

Field Value

Type: Boolean
See Also