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SkinnedModelEntity Properties

The SkinnedModelEntity type exposes the following members.

Properties
  NameDescription
Public propertyCameraDistanceBias
Add bias to distance from camera when sorting by distance from camera. This is useful for particles, sprites etc.
(Inherited from BaseRenderableEntity.)
Public propertyCurrentClipName
Get the currently playing animation clip (or null if none defined).
Public propertyIsDebugEntity
If true, this entity will only show in debug / editor mode.
(Inherited from BaseRenderableEntity.)
Public propertyMeshesCount
Return meshes count.
(Inherited from CompositeModelEntity.)
Public propertyModel
Model to render.
(Inherited from CompositeModelEntity.)
Public propertyVisible
Get / Set if this entity is visible.
(Inherited from BaseRenderableEntity.)
Public propertyWireFrame
If true, will draw just the wireframe of the entity. Note: settings this property will change the rendering queue property.
(Inherited from BaseRenderableEntity.)
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