SkinnedModelEntity Properties |
The SkinnedModelEntity type exposes the following members.
Name | Description | |
---|---|---|
![]() | CameraDistanceBias |
Add bias to distance from camera when sorting by distance from camera.
This is useful for particles, sprites etc.
(Inherited from BaseRenderableEntity.) |
![]() | CurrentClipName |
Get the currently playing animation clip (or null if none defined).
|
![]() | IsDebugEntity |
If true, this entity will only show in debug / editor mode.
(Inherited from BaseRenderableEntity.) |
![]() | MeshesCount |
Return meshes count.
(Inherited from CompositeModelEntity.) |
![]() | Model |
Model to render.
(Inherited from CompositeModelEntity.) |
![]() | Visible |
Get / Set if this entity is visible.
(Inherited from BaseRenderableEntity.) |
![]() | WireFrame |
If true, will draw just the wireframe of the entity.
Note: settings this property will change the rendering queue property.
(Inherited from BaseRenderableEntity.) |