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GameObjectDoOnUpdate Method
Register a function to call on every update loop. This is a quick method to add per-object functionality without defining a component type.

Namespace:  GeonBit.ECS
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void DoOnUpdate(
	OnUpdateCallback callback
)

Parameters

callback
Type: GeonBit.ECSOnUpdateCallback
Callback to call every Update() frame.
See Also