GameObjectDoOnUpdate Method |
Register a function to call on every update loop.
This is a quick method to add per-object functionality without defining a component type.
Namespace:
GeonBit.ECS
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void DoOnUpdate(
OnUpdateCallback callback
)
Parameters
- callback
- Type: GeonBit.ECSOnUpdateCallback
Callback to call every Update() frame.
See Also