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GeonBit.ECS Namespace
GeonBit.ECS implements the Entity-Component-System part of the GeonBit engine. This is the namespace you will use most of the time; all the components and game objects are defined here.
Classes
  ClassDescription
Public classGameObject
Basic Game Object.
Public classGameScene
A game scene object.
Delegates
  DelegateDescription
Public delegateOnUpdateCallback
A callback to call on Update function.
Enumerations
  EnumerationDescription
Public enumerationSceneNodeType