UserInterfaceRenderTargetTransformMatrix Field |
Optional transformation matrix to apply when drawing with render targets.
Namespace:
GeonBit.UI
Assembly:
GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public Nullable<Matrix> RenderTargetTransformMatrix
Field Value
Type:
NullableMatrixSee Also