UserInterfaceKeyboardInputProvider Field |
The object that provide keyboard and typing input for GeonBit UI.
By default it uses internal implementation that uses MonoGame keyboard input.
If you want to use alternative typing methods, you can override and replace this instance
with your own object that emulates keyboard input.
Namespace:
GeonBit.UI
Assembly:
GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public IKeyboardInput KeyboardInputProvider
Field Value
Type:
IKeyboardInputSee Also