Click or drag to resize
UserInterfaceKeyboardInputProvider Field
The object that provide keyboard and typing input for GeonBit UI. By default it uses internal implementation that uses MonoGame keyboard input. If you want to use alternative typing methods, you can override and replace this instance with your own object that emulates keyboard input.

Namespace:  GeonBit.UI
Assembly:  GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public IKeyboardInput KeyboardInputProvider

Field Value

Type: IKeyboardInput
See Also