UserInterfaceMouseInputProvider Field |
The object that provide mouse input for GeonBit UI.
By default it uses internal implementation that uses MonoGame mouse input.
If you want to use things like Touch input, you can override and replace this instance
with your own object that emulates mouse input from different sources.
Namespace:
GeonBit.UI
Assembly:
GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public IMouseInput MouseInputProvider
Field Value
Type:
IMouseInputSee Also