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UserInterfaceMouseInputProvider Field
The object that provide mouse input for GeonBit UI. By default it uses internal implementation that uses MonoGame mouse input. If you want to use things like Touch input, you can override and replace this instance with your own object that emulates mouse input from different sources.

Namespace:  GeonBit.UI
Assembly:  GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public IMouseInput MouseInputProvider

Field Value

Type: IMouseInput
See Also