GeonBit.UI Documentation
GeonBit.UI Documentation
GeonBit.UI
GeonBit.UI
UserInterface Class
UserInterface Fields
Active Field
ActiveEntity Field
AfterDraw Field
AfterUpdate Field
BeforeDraw Field
BeforeUpdate Field
BlendState Field
CursorScale Field
DebugDraw Field
DefaultParagraph Field
DrawUtils Field
GenerateTooltipFunc Field
IncludeCursorInRenderTarget Field
KeyboardInputProvider Field
MouseInputProvider Field
OnClick Field
OnEntitySpawn Field
OnFocusChange Field
OnMouseDown Field
OnMouseEnter Field
OnMouseLeave Field
OnMouseReleased Field
OnMouseWheelScroll Field
OnRightClick Field
OnRightMouseDown Field
OnStartDrag Field
OnStopDrag Field
OnValueChange Field
OnVisiblityChange Field
RenderTargetTransformMatrix Field
SamplerState Field
ScreenHeight Field
ScreenWidth Field
ShowCursor Field
SilentSoftErrors Field
TimeToShowTooltipText Field
VERSION Field
WhileDragging Field
WhileMouseDown Field
WhileMouseHover Field
WhileMouseHoverOrDown Field
WhileRightMouseDown Field
UserInterface
BeforeUpdate Field
Callback to execute every frame before entity update.
Namespace:
GeonBit.UI
Assembly:
GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
Copy
public
EventCallback
BeforeUpdate
Field Value
Type:
EventCallback
See Also
Reference
UserInterface Class
GeonBit.UI Namespace
GeonBit.UI is part of the GeonBit project. By Ronen Ness, 2016.
Send comments on this topic to
ronenness@gmail.com