GameObjectGenerator Delegate |
A generator function to spawn a new GameObject.
This function is used when registering a function as a prototype.
Namespace:
GeonBit.Managers
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public delegate GameObject GameObjectGenerator()
Return Value
Type:
GameObjectNew GameObject instance.
See Also