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SoundManager Class
Manage game sound and provide sound-related utils
Inheritance Hierarchy
SystemObject
  GeonBit.ManagersSoundManager

Namespace:  GeonBit.Managers
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public class SoundManager : IManager

The SoundManager type exposes the following members.

Properties
  NameDescription
Public propertyStatic memberInstance
Get instance.
Public propertyMusicRepeats
Get / Set if music repeats.
Public propertyMusicVolume
Get / Set music volume.
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Methods
  NameDescription
Public methodDraw
Called every frame during the Draw() process.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodFixedUpdate
Called every constant X seconds during the Update() phase.
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodInitialize
Init Game Utils manager.
Public methodPauseMusic
Pause background music.
Public methodPlayMusic
Play a background music.
Public methodResumeMusic
Resume background music.
Public methodStopMusic
Stop playing currently playing background music.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate
Update manager.
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See Also