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CollisionHeightMap Class
Height map collision shape (used for terrains).
Inheritance Hierarchy
SystemObject
  GeonBit.Core.Physics.CollisionShapesICollisionShape
    GeonBit.Core.Physics.CollisionShapesCollisionHeightMap

Namespace:  GeonBit.Core.Physics.CollisionShapes
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public class CollisionHeightMap : ICollisionShape

The CollisionHeightMap type exposes the following members.

Constructors
Methods
  NameDescription
Public methodClone
Clone the physical shape.
(Inherited from ICollisionShape.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also