CollisionHeightMap Class |
Namespace: GeonBit.Core.Physics.CollisionShapes
public class CollisionHeightMap : ICollisionShape
The CollisionHeightMap type exposes the following members.
Name | Description | |
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CollisionHeightMap(Vector3, Vector2, Single, Single, Single, Boolean) |
Create the collision height map.
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CollisionHeightMap(Byte, Vector2, Single, Single, Single, Boolean) |
Create the collision height map.
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CollisionHeightMap(Single, Vector2, Single, Single, Single, Boolean) |
Create the collision height map.
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CollisionHeightMap(Byte, Point, Vector2, Single, Single, Single, Boolean) |
Create the collision height map.
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CollisionHeightMap(Single, Point, Vector2, Single, Single, Single, Boolean) |
Create the collision height map.
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Name | Description | |
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Clone |
Clone the physical shape.
(Inherited from ICollisionShape.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |