GeonBit.Core.Physics.CollisionShapes Namespace |
Class | Description | |
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CollisionBox |
Box collision shape.
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CollisionBox2D |
2d Box collision shape.
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CollisionCapsule |
Capsule collision shape.
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CollisionCompoundShape |
A compound shape, made of one or more collision shapes combined together.
This is a great way to optimize static objects.
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CollisionCone |
Cone collision shape.
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CollisionConvexHull |
Convex-Hull collision shape.
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CollisionCylinder |
Cone collision shape.
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CollisionEndlessPlane |
Endless plane collision shape.
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CollisionHeightMap |
Height map collision shape (used for terrains).
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CollisionSphere |
Sphere shape.
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CollisionTriangle |
Triangle collision shape.
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ICollisionShape |
The interface of a physical collision shape.
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Enumeration | Description | |
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CapsuleDirectionAxis |
Which axis the capsule is aligned with.
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ConeDirectionAxis |
Which axis the cone is aligned with.
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CylinderDirectionAxis |
Which axis the cylinder is aligned with.
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