CollisionTriangle Class |
Namespace: GeonBit.Core.Physics.CollisionShapes
public class CollisionTriangle : ICollisionShape
The CollisionTriangle type exposes the following members.
Name | Description | |
---|---|---|
![]() | CollisionTriangle |
Create the collision triangle.
|
Name | Description | |
---|---|---|
![]() | Clone |
Clone the physical shape.
(Inherited from ICollisionShape.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |