CollisionCylinder Class |
Namespace: GeonBit.Core.Physics.CollisionShapes
public class CollisionCylinder : ICollisionShape
The CollisionCylinder type exposes the following members.
Name | Description | |
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CollisionCylinder |
Create the collision cylinder.
|
Name | Description | |
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Clone |
Clone the physical shape.
(Inherited from ICollisionShape.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |