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Node Methods

The Node type exposes the following members.

Methods
  NameDescription
Public methodAddChildNode
Add a child node to this node.
Public methodAddEntity
Add an entity to this node.
Public methodBuildTransformationsMatrix
Build matrix from node transformations.
Public methodClone
Clone this scene node.
Public methodDraw
Draw the node and its children.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodFindChildNode
Find and return first child node by identifier.
Public methodForceFullUpdate
Force this node to update transformation and recalculate bounding box and sphere.
Public methodGetBoundingBox
Get up-to-date bounding box of this node and all its child nodes, and recalculate it if needed.
Public methodGetBoundingSphere
Get up-to-date bounding sphere of this node and all its child nodes, and recalculate it if needed.
Public methodGetDebugString
Get a debug string representation of this scene node and its children.
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodOnChildWorldMatrixChange
Called every time one of the child nodes recalculate world transformations.
Public methodRemoveChildNode
Remove a child node from this node.
Public methodRemoveEntity
Remove an entity from this node.
Public methodRemoveFromParent
Remove this node from its parent.
Public methodResetTransformations
Reset all local transformations.
Public methodSetWorldTransforms
Set world transformations from external source. To prevent the node from overriding these changes, set 'UseExternalTransformations' to true.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodTransform
Transform a given transformations and return the result matrix.
Public methodTranslate
Move position by vector.
Public methodUpdateBoundingBox
Recalculate bounding box of this node and all its child nodes.
Public methodUpdateBoundingSphere
Calculate bounding sphere and return results. This also set internal caching.
Public methodUpdateTransformations
Update transformations for this node and its children, if needed.
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