GeonBit Documentation
GeonBit Documentation
GeonBit
GeonBit.Core.Graphics
Node Class
Node Methods
AddChildNode Method
AddEntity Method
BuildTransformationsMatrix Method
Clone Method
Draw Method
FindChildNode Method
ForceFullUpdate Method
GetBoundingBox Method
GetBoundingSphere Method
GetDebugString Method
OnChildWorldMatrixChange Method
RemoveChildNode Method
RemoveEntity Method
RemoveFromParent Method
ResetTransformations Method
SetWorldTransforms Method
Transform Method
Translate Method
UpdateBoundingBox Method
UpdateBoundingSphere Method
UpdateTransformations Method
Node
ResetTransformations Method
Reset all local transformations.
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
Copy
public
void
ResetTransformations
()
See Also
Reference
Node Class
GeonBit.Core.Graphics Namespace
GeonBit ECS game Engine. By Ronen Ness, 2017.
Send comments on this topic to
ronenness@gmail.com