NodeOnChildWorldMatrixChange Method |
Called every time one of the child nodes recalculate world transformations.
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public virtual void OnChildWorldMatrixChange(
Node node
)
Parameters
- node
- Type: GeonBit.Core.GraphicsNode
The child node that updated.
See Also