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NodeOnChildWorldMatrixChange Method
Called every time one of the child nodes recalculate world transformations.

Namespace:  GeonBit.Core.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public virtual void OnChildWorldMatrixChange(
	Node node
)

Parameters

node
Type: GeonBit.Core.GraphicsNode
The child node that updated.
See Also