| NodeOnChildWorldMatrixChange Method  | 
 
            Called every time one of the child nodes recalculate world transformations.
            
 
    Namespace: 
   GeonBit.Core.Graphics
    Assembly:
   GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic virtual void OnChildWorldMatrixChange(
	Node node
)
Parameters
- node
 - Type: GeonBit.Core.GraphicsNode
The child node that updated. 
See Also