CameraEntity Methods |
The CameraEntity type exposes the following members.
Name | Description | |
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![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | RayFrom2dPoint |
Return a ray starting from the camera and pointing directly at a 2d position translated to 3d space.
This is a helper function that help to get ray collision based on camera and position on screen.
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![]() | RayFrom3dPoint |
Return a ray starting from the camera and pointing directly at a 3d position.
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![]() | RayFromMouse |
Return a ray starting from the camera and pointing directly at mouse position (translated to 3d space).
This is a helper function that help to get ray collision based on camera and mouse.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | UpdateViewPosition |
Store camera world position.
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