CameraEntityRayFromMouse Method |
Return a ray starting from the camera and pointing directly at mouse position (translated to 3d space).
This is a helper function that help to get ray collision based on camera and mouse.
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public Ray RayFromMouse()
Return Value
Type:
RayRay from camera to mouse.
See Also