| CameraEntityRayFromMouse Method  | 
 
            Return a ray starting from the camera and pointing directly at mouse position (translated to 3d space).
            This is a helper function that help to get ray collision based on camera and mouse.
            
 
    Namespace: 
   GeonBit.Core.Graphics
    Assembly:
   GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic Ray RayFromMouse()
Return Value
Type: 
RayRay from camera to mouse.
See Also