| CameraEntityRayFrom2dPoint Method  | 
 
            Return a ray starting from the camera and pointing directly at a 2d position translated to 3d space.
            This is a helper function that help to get ray collision based on camera and position on screen.
            
 
    Namespace: 
   GeonBit.Core.Graphics
    Assembly:
   GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic Ray RayFrom2dPoint(
	Vector2 point
)
Parameters
- point
 - Type: Vector2
Point to send ray to. 
Return Value
Type: 
RayRay from camera to given position.
See Also