CameraEntityRayFrom2dPoint Method |
Return a ray starting from the camera and pointing directly at a 2d position translated to 3d space.
This is a helper function that help to get ray collision based on camera and position on screen.
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public Ray RayFrom2dPoint(
Vector2 point
)
Parameters
- point
- Type: Vector2
Point to send ray to.
Return Value
Type:
RayRay from camera to given position.
See Also