| SpriteEntityChangeSpritesheet Method  | 
 
            Change the spritesheet and current step of this sprite.
            
 
    Namespace: 
   GeonBit.Core.Graphics
    Assembly:
   GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void ChangeSpritesheet(
	SpriteSheet newSpritesheet,
	int startingStep = 0
)
Parameters
- newSpritesheet
 - Type: GeonBit.Core.GraphicsSpriteSheet
New spritesheet data to use. - startingStep (Optional)
 - Type: SystemInt32
Step to set from new spritesheet. 
See Also