GeonBit Documentation
GeonBit Documentation
GeonBit
GeonBit.Core.Graphics
SpriteEntity Class
SpriteEntity Fields
FaceCamera Field
LockedAxis Field
MaterialOverride Field
OnAnimationEnd Field
SpriteEntity
FaceCamera Field
If true, will always face camera. If false will just use node's rotation.
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
Copy
public
bool
FaceCamera
Field Value
Type:
Boolean
See Also
Reference
SpriteEntity Class
GeonBit.Core.Graphics Namespace
GeonBit ECS game Engine. By Ronen Ness, 2017.
Send comments on this topic to
ronenness@gmail.com