RootPanel Methods |
The RootPanel type exposes the following members.
Name | Description | |
---|---|---|
AddChild |
Add a child entity.
(Inherited from Entity.) | |
AttachAnimator |
Add animator to this entity.
(Inherited from Entity.) | |
BringToFront |
Bring this entity to be on front (inside its parent).
(Inherited from Entity.) | |
CalcDestRect |
Override the function to calculate the destination rectangle, so the root panel will always cover the entire screen.
(Overrides PanelCalcDestRect.) | |
ClearChildren |
Remove all children entities.
(Inherited from Entity.) | |
Dispose |
Dispose unmanaged resources related to this panel (render target).
(Inherited from Panel.) | |
Draw |
Draw this entity and its children.
(Overrides PanelBaseDraw(SpriteBatch).) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
FindT(String, Boolean) |
Find and return first occurance of a child entity with a given identifier and specific type.
(Inherited from Entity.) | |
GetActiveStyle |
Return stylesheet property for current entity state (or default if undefined for state).
(Inherited from Entity.) | |
GetActualDestRect |
Return actual destination rectangle.
This can be override and implemented by things like Paragraph, where the actual destination rect is based on
text content, font and word-wrap.
(Inherited from Entity.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetRelativeOffset |
Return the relative offset, in pixels, from parent top-left corner.
(Inherited from Entity.) | |
GetStyleProperty |
Return stylesheet property for a given state.
(Inherited from Entity.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsDeepChildOf |
Check if this entity is a descendant of another entity.
This goes up all the way to root.
(Inherited from Entity.) | |
IsDisabled |
Return if this entity is currently disabled, due to self or one of the parents / grandparents being disabled.
(Inherited from Entity.) | |
IsLocked |
Return if this entity is currently locked, due to self or one of the parents / grandparents being locked.
(Inherited from Entity.) | |
IsTouching |
Test if a given point is inside entity's boundaries.
(Inherited from Entity.) | |
IsVisible |
Return if this entity is currently visible, eg this and all its parents and grandparents are visible.
(Inherited from Entity.) | |
IterateChildren |
Iterate over children and call 'callback' for every direct child of this entity.
(Inherited from Entity.) | |
PropagateEventsTo |
Propagate all events trigger by this entity to a given other entity.
For example, if "OnClick" will be called on this entity, it will trigger OnClick on 'other' as well.
(Inherited from Entity.) | |
RemoveAnimator |
Remove animator from entity.
(Inherited from Entity.) | |
RemoveChild |
Remove child entity.
(Inherited from Entity.) | |
RemoveFromParent |
Remove this entity from its parent.
(Inherited from Entity.) | |
SendToBack |
Push this entity to the back (inside its parent).
(Inherited from Entity.) | |
SetAnchorAndOffset |
Set the position and anchor of this entity.
(Inherited from Entity.) | |
SetCustomSkin |
Override the default theme textures and set a custom skin for this specific button.
(Inherited from PanelBase.) | |
SetHeightBasedOnChildren |
Set the panel's height to match its children automatically.
Note: to make this happen on its own every frame, set the 'AdjustHeightAutomatically' property to true.
(Inherited from Panel.) | |
SetStyleProperty |
Set a stylesheet property.
(Inherited from Entity.) | |
ToEntitiesDictionary |
Create and return a dictionary of entities, where key is Identifier and value is the entity.
This will include self + all children (and their children), and will only include entities that have Identifier property defined.
Note: if multiple entities share the same identifier, the deepest entity in hirarchy will end up in dict.
(Inherited from Entity.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
Update |
Called every frame to update entity state and call events.
(Inherited from Entity.) | |
UpdateStyle |
Update the entire stylesheet from a different stylesheet.
(Inherited from Entity.) |