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EntityToEntitiesDictionary Method
Create and return a dictionary of entities, where key is Identifier and value is the entity. This will include self + all children (and their children), and will only include entities that have Identifier property defined. Note: if multiple entities share the same identifier, the deepest entity in hirarchy will end up in dict.

Namespace:  GeonBit.UI.Entities
Assembly:  GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public Dictionary<string, Entity> ToEntitiesDictionary()

Return Value

Type: DictionaryString, Entity
Dictionary with entities by their identifiers.
See Also