Entity Methods |
The Entity type exposes the following members.
Name | Description | |
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AddChild |
Add a child entity.
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AttachAnimator |
Add animator to this entity.
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BringToFront |
Bring this entity to be on front (inside its parent).
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CalcDestRect |
Calculate and return the destination rectangle, eg the space this entity is rendered on.
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ClearChildren |
Remove all children entities.
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Draw |
Draw this entity and its children.
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Find(String, Boolean) |
Find and return first occurance of a child entity with a given identifier.
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FindT(String, Boolean) |
Find and return first occurance of a child entity with a given identifier and specific type.
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GetActiveStyle |
Return stylesheet property for current entity state (or default if undefined for state).
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GetActualDestRect |
Return actual destination rectangle.
This can be override and implemented by things like Paragraph, where the actual destination rect is based on
text content, font and word-wrap.
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GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetRelativeOffset |
Return the relative offset, in pixels, from parent top-left corner.
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GetStyleProperty |
Return stylesheet property for a given state.
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GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsDeepChildOf |
Check if this entity is a descendant of another entity.
This goes up all the way to root.
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IsDisabled |
Return if this entity is currently disabled, due to self or one of the parents / grandparents being disabled.
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IsLocked |
Return if this entity is currently locked, due to self or one of the parents / grandparents being locked.
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IsTouching |
Test if a given point is inside entity's boundaries.
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IsVisible |
Return if this entity is currently visible, eg this and all its parents and grandparents are visible.
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IterateChildren |
Iterate over children and call 'callback' for every direct child of this entity.
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MakeSerializable |
Make an entity type serializable.
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PropagateEventsTo |
Propagate all events trigger by this entity to a given other entity.
For example, if "OnClick" will be called on this entity, it will trigger OnClick on 'other' as well.
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RemoveAnimator |
Remove animator from entity.
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RemoveChild |
Remove child entity.
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RemoveFromParent |
Remove this entity from its parent.
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SendToBack |
Push this entity to the back (inside its parent).
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SetAnchorAndOffset |
Set the position and anchor of this entity.
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SetStyleProperty |
Set a stylesheet property.
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ToEntitiesDictionary |
Create and return a dictionary of entities, where key is Identifier and value is the entity.
This will include self + all children (and their children), and will only include entities that have Identifier property defined.
Note: if multiple entities share the same identifier, the deepest entity in hirarchy will end up in dict.
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ToString | Returns a string that represents the current object. (Inherited from Object.) | |
Update |
Called every frame to update entity state and call events.
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UpdateStyle |
Update the entire stylesheet from a different stylesheet.
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