| BaseAnimatorProperties Structure | 
Namespace: GeonBit.ECS.Components.Particles.Animators
public struct BaseAnimatorProperties
The BaseAnimatorProperties type exposes the following members.
| Name | Description | |
|---|---|---|
| BaseAnimatorProperties | 
            Create base animation.
              | 
| Name | Description | |
|---|---|---|
| DelayToStart | 
            Optional delay, in seconds, before this animator kicks in.
              | |
| DestroyObjectOnFinish | 
            If true, will also destroy parent GameObject when time to live runs out.
              | |
| FilterTargetsByName | 
            If this animator operates on components (in oppose to Scene Node), filter which components to operate on by name.
              | |
| Intervals | 
            Animation intervals (creates visible animation steps).
              | |
| SpeedFactor | 
            Animator speed factor.
              | |
| TimeToLive | 
            Optional timer until this animator is destroyed.
              | 
| Name | Description | |
|---|---|---|
| Equals | Indicates whether this instance and a specified object are equal.  (Inherited from ValueType.) | |
| GetHashCode | Returns the hash code for this instance.  (Inherited from ValueType.) | |
| GetType | Gets the Type of the current instance.  (Inherited from Object.) | |
| ToString | Returns the fully qualified type name of this instance.  (Inherited from ValueType.) |