| BaseAnimatorProperties Structure |
Namespace: GeonBit.ECS.Components.Particles.Animators
public struct BaseAnimatorProperties
The BaseAnimatorProperties type exposes the following members.
| Name | Description | |
|---|---|---|
| BaseAnimatorProperties |
Create base animation.
|
| Name | Description | |
|---|---|---|
| DelayToStart |
Optional delay, in seconds, before this animator kicks in.
| |
| DestroyObjectOnFinish |
If true, will also destroy parent GameObject when time to live runs out.
| |
| FilterTargetsByName |
If this animator operates on components (in oppose to Scene Node), filter which components to operate on by name.
| |
| Intervals |
Animation intervals (creates visible animation steps).
| |
| SpeedFactor |
Animator speed factor.
| |
| TimeToLive |
Optional timer until this animator is destroyed.
|
| Name | Description | |
|---|---|---|
| Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
| GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |