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BaseAnimatorProperties Properties

The BaseAnimatorProperties type exposes the following members.

Properties
  NameDescription
Public propertyDelayToStart
Optional delay, in seconds, before this animator kicks in.
Public propertyDestroyObjectOnFinish
If true, will also destroy parent GameObject when time to live runs out.
Public propertyFilterTargetsByName
If this animator operates on components (in oppose to Scene Node), filter which components to operate on by name.
Public propertyIntervals
Animation intervals (creates visible animation steps).
Public propertySpeedFactor
Animator speed factor.
Public propertyTimeToLive
Optional timer until this animator is destroyed.
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