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BaseAnimatorPropertiesDestroyObjectOnFinish Property
If true, will also destroy parent GameObject when time to live runs out.

Namespace:  GeonBit.ECS.Components.Particles.Animators
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool DestroyObjectOnFinish { get; }

Property Value

Type: Boolean
See Also