BaseAnimatorPropertiesDestroyObjectOnFinish Property |
If true, will also destroy parent GameObject when time to live runs out.
Namespace:
GeonBit.ECS.Components.Particles.Animators
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool DestroyObjectOnFinish { get; }
Property Value
Type:
BooleanSee Also