| ModelMeshRenderer Properties | 
The ModelMeshRenderer type exposes the following members.
| Name | Description | |
|---|---|---|
| _GameObject | 
            Get the game object this component is attached to.
              (Inherited from BaseComponent.) | |
| BlendingState | 
            Set / get Entity blending state.
              (Inherited from BaseRendererComponent.) | |
| Enabled | 
            Is this component currently enabled.
              (Inherited from BaseComponent.) | |
| MaterialOverride | 
            Override material default settings for this specific model instance.
              | |
| Name | 
            Get / set the name of this component.
              (Inherited from IComponent.) | |
| RenderingQueue | 
            Set / get the rendering queue of this entity.
              (Inherited from BaseRendererComponent.) |