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BoundingSphereCullingNode Properties

The BoundingSphereCullingNode type exposes the following members.

Properties
  NameDescription
Public propertyCanHoldEntities
Get if this node can hold renderable entities (if not, it means this node is just for child nodes, and not for entities.
(Inherited from Node.)
Public propertyEmpty
Return true if this node is empty.
(Inherited from Node.)
Public propertyHaveEntities
Get if this node have any entities in it.
(Inherited from Node.)
Public propertyIsInScreen
Get if this node is currently visible in camera.
(Overrides CullingNodeIsInScreen.)
Public propertyIsPartlyInScreen
Get if this node is partly inside screen (eg intersects with camera frustum).
(Overrides CullingNodeIsPartlyInScreen.)
Public propertyLastDrawFrame
Last frame this node was drawn.
(Inherited from Node.)
Public propertyLocalTransformations
Return local transformations matrix (note: will recalculate if needed).
(Inherited from Node.)
Public propertyParent
Parent node.
(Inherited from Node.)
Public propertyPosition
Get / Set node local position.
(Inherited from Node.)
Public propertyPositionX
Alias to access position X directly.
(Inherited from Node.)
Public propertyPositionY
Alias to access position Y directly.
(Inherited from Node.)
Public propertyPositionZ
Alias to access position Z directly.
(Inherited from Node.)
Public propertyRotation
Get / Set node local rotation.
(Inherited from Node.)
Public propertyRotationOrder
Get / Set the order in which we apply local rotation in this node.
(Inherited from Node.)
Public propertyRotationType
Get / Set the rotation type (euler / quaternion).
(Inherited from Node.)
Public propertyRotationX
Alias to access rotation X directly.
(Inherited from Node.)
Public propertyRotationY
Alias to access rotation Y directly.
(Inherited from Node.)
Public propertyRotationZ
Alias to access rotation Z directly.
(Inherited from Node.)
Public propertyScale
Get / Set node local scale.
(Inherited from Node.)
Public propertyScaleX
Alias to access scale X directly.
(Inherited from Node.)
Public propertyScaleY
Alias to access scale Y directly.
(Inherited from Node.)
Public propertyScaleZ
Alias to access scale Z directly.
(Inherited from Node.)
Public propertyShouldCull
Return if we should cull this node in current frame.
(Inherited from CullingNode.)
Public propertyTransformationsOrder
Get / Set the order in which we apply local transformations in this node.
(Inherited from Node.)
Public propertyTransformVersion
Transformation version is a special identifier that changes whenever the world transformations of this node changes. Its not necessarily a sequence, but if you check this number for changes every frame its a good indication of transformation change.
(Inherited from Node.)
Public propertyUseExternalTransformations
If true, it means transformations are coming from external source (like a physical body). If you set it true, this node will no longer calculate transformations on its own, and you'll need to use 'SetWorldTransformsMatrix()' to update the world matrix.
(Inherited from Node.)
Public propertyVisible
Is this node currently visible?
(Inherited from Node.)
Public propertyWasDrawnThisFrame
Get if this node was drawn in current frame.
(Inherited from Node.)
Public propertyWorldPosition
Get position in world space.
(Inherited from Node.)
Public propertyWorldRotation
Get Rotastion in world space.
(Inherited from Node.)
Public propertyWorldScale
Get Scale in world space.
(Inherited from Node.)
Public propertyWorldTransformations
Return world transformations matrix (note: will recalculate if needed).
(Inherited from Node.)
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