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NodeUseExternalTransformations Property
If true, it means transformations are coming from external source (like a physical body). If you set it true, this node will no longer calculate transformations on its own, and you'll need to use 'SetWorldTransformsMatrix()' to update the world matrix.

Namespace:  GeonBit.Core.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool UseExternalTransformations { get; set; }

Property Value

Type: Boolean
See Also