NodeWorldTransformations Property |
Return world transformations matrix (note: will recalculate if needed).
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public Matrix WorldTransformations { get; }
Property Value
Type:
MatrixSee Also