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BaseComponent Methods

The BaseComponent type exposes the following members.

Methods
  NameDescription
Public methodClone
Clone this component.
Public methodCollisionEnd
Called when this physical body stop colliding with another body.
Public methodCollisionProcess
Called while this physical body is colliding with another body.
Public methodCollisionStart
Called when this physical body start colliding with another body.
Public methodDestroy
Destroy this component.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodFixedUpdate
Just like Update(), but called every constant amount of time regardless of FPS and Vsync.
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetImplementedFrameBasedEvents
Get a list of frame-based events this component implements.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodHasMethodImplemented
Return if this component has a method implemented.
Public methodHeartbeat
An event that triggers every X miliseconds (defined per GameObject instance).
Public methodRemoveFromParent
Remove this component from parent.
Public methodSendMessage
Send message to this component.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate
Update this component (called every frame parent is active).
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See Also