BaseComponentCollisionEnd Method |
Called when this physical body stop colliding with another body.
Namespace:
GeonBit.ECS.Components
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void CollisionEnd(
GameObject other
)
Parameters
- other
- Type: GeonBit.ECSGameObject
The other body we collided with, but no longer.
See Also