GraphicsManager Methods |
The GraphicsManager type exposes the following members.
Name | Description | |
---|---|---|
![]() ![]() | DrawEntity |
Render a renderable entity.
Will either render immediately, or add to the corresponding rendering queue.
|
![]() ![]() | DrawTexture(Texture2D, Rectangle, Rectangle) |
Draw a plain texture.
|
![]() ![]() | DrawTexture(Texture2D, Rectangle, Vector2, Single, Vector2, NullableColor) |
Draw a plain texture.
|
![]() ![]() | DrawTiledTexture |
Draw a tiled texture.
|
![]() ![]() | EndDrawFrame |
Finish a drawing frame and render everything in queues.
|
![]() ![]() | Initialize |
Init GraphicsManager.
|
![]() ![]() | StartDrawFrame |
Start a drawing frame.
|
![]() ![]() | Update |
Update the graphics manager.
|