GeonBit Documentation
GeonBit Documentation
GeonBit
GeonBit.Core.Graphics
GraphicsManager Class
GraphicsManager Methods
DrawEntity Method
DrawTexture Method
DrawTiledTexture Method
EndDrawFrame Method
Initialize Method
StartDrawFrame Method
Update Method
GraphicsManager
DrawEntity Method
Render a renderable entity. Will either render immediately, or add to the corresponding rendering queue.
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
Copy
public
static
void
DrawEntity
(
BaseRenderableEntity
entity
,
Matrix
world
)
Parameters
entity
Type:
GeonBit.Core.Graphics
BaseRenderableEntity
Entity to render.
world
Type:
Matrix
World matrix for the entity.
See Also
Reference
GraphicsManager Class
GeonBit.Core.Graphics Namespace
GeonBit ECS game Engine. By Ronen Ness, 2017.
Send comments on this topic to
ronenness@gmail.com