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CombinedMeshesRendererAddModelMesh Method
Add a model mesh to the combined mesh. Note: will not take effect until 'Build()' is called.

Namespace:  GeonBit.ECS.Components.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void AddModelMesh(
	ModelMesh mesh,
	Matrix transform,
	MaterialAPI material = null
)

Parameters

mesh
Type: ModelMesh
Mesh to add.
transform
Type: Matrix
World transformations.
material (Optional)
Type: GeonBit.Core.Graphics.MaterialsMaterialAPI
Optional material to use instead of the mesh default materials.
See Also