SpriteSheetBuildForConstStepSize Method |
Build the entire spritesheet from a constant step size.
Note: this only works for spritesheet with constant sprite size, eg all steps are at the same size.
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void BuildForConstStepSize(
Point stepsCount
)
Parameters
- stepsCount
- Type: Point
How many sprites there are on X and Y axis of the spritesheet.
See Also