| SpriteSheetBuildForConstStepSize Method  | 
 
            Build the entire spritesheet from a constant step size.
            Note: this only works for spritesheet with constant sprite size, eg all steps are at the same size.
            
 
    Namespace: 
   GeonBit.Core.Graphics
    Assembly:
   GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void BuildForConstStepSize(
	Point stepsCount
)
Parameters
- stepsCount
 - Type: Point
How many sprites there are on X and Y axis of the spritesheet. 
See Also