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SpriteSheetBuildForConstStepSize Method
Build the entire spritesheet from a constant step size. Note: this only works for spritesheet with constant sprite size, eg all steps are at the same size.

Namespace:  GeonBit.Core.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void BuildForConstStepSize(
	Point stepsCount
)

Parameters

stepsCount
Type: Point
How many sprites there are on X and Y axis of the spritesheet.
See Also