SpriteSheetAddStep Method |
Define a step in the spritesheet.
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void AddStep(
Vector2 position,
Vector2 size,
string identifier = null
)
Parameters
- position
- Type: Vector2
Position in spritesheet texture, in percents (eg values range from 0 to 1). - size
- Type: Vector2
Size in spritesheet texture, in percents (eg values range from 0 to 1). - identifier (Optional)
- Type: SystemString
Optional step string identifier.
See Also