| SpriteSheetAddStep Method  | 
 
            Define a step in the spritesheet.
            
 
    Namespace: 
   GeonBit.Core.Graphics
    Assembly:
   GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void AddStep(
	Vector2 position,
	Vector2 size,
	string identifier = null
)
Parameters
- position
 - Type: Vector2
Position in spritesheet texture, in percents (eg values range from 0 to 1). - size
 - Type: Vector2
Size in spritesheet texture, in percents (eg values range from 0 to 1). - identifier (Optional)
 - Type: SystemString
Optional step string identifier. 
See Also