| MaterialAPIIterateEffectPasses Method  | 
 
            Iterate over all passes in current technique and call the provided callback for each pass.
            You can use this function to draw stuff manually.
            
 
    Namespace: 
   GeonBit.Core.Graphics.Materials
    Assembly:
   GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
See Also