LightSourceUpdateTransforms Method |
Update light transformations.
Namespace:
GeonBit.Core.Graphics.Lights
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public virtual void UpdateTransforms(
ref Matrix worldTransformations
)
Parameters
- worldTransformations
- Type: Matrix
World transformations to apply on this entity (this is what you should use to draw this entity).
See Also