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LightSourceRecalcBoundingSphere Method
Recalculate light bounding sphere after transformations or radius change.

Namespace:  GeonBit.Core.Graphics.Lights
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public virtual void RecalcBoundingSphere(
	bool updateInLightsManager = true
)

Parameters

updateInLightsManager (Optional)
Type: SystemBoolean
If true, will also update light position in lights manager.
See Also