LightSourceRecalcBoundingSphere Method |
Recalculate light bounding sphere after transformations or radius change.
Namespace:
GeonBit.Core.Graphics.Lights
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public virtual void RecalcBoundingSphere(
bool updateInLightsManager = true
)
Parameters
- updateInLightsManager (Optional)
- Type: SystemBoolean
If true, will also update light position in lights manager.
See Also