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Camera Fields

The Camera type exposes the following members.

Fields
  NameDescription
Public fieldAsDebug
If true, it means this component was added to its parent in debug mode.
(Inherited from BaseComponent.)
Public fieldLookAt
If set, camera will always look at this point, regardless of scene node rotation.
Public fieldLookAtTarget
Set a target that the camera will always look at, regardless of scene node rotation. Note: this override the LookAt position, even if set.
Public fieldLookAtTargetOffset
If 'LookAtTarget' is used, this vector will be offset from target position. For example, if you want the camera to look at 5 units above target, set this to Vector3(0, 5, 0).
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