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CameraLookAtTarget Field
Set a target that the camera will always look at, regardless of scene node rotation. Note: this override the LookAt position, even if set.

Namespace:  GeonBit.ECS.Components.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public GameObject LookAtTarget

Field Value

Type: GameObject
See Also