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GameObjectUpdateWhenNotVisible Field
If true, will call this GameObject Update() and FixedUpdate() even when not visible (outside camera / culled). If false, will not call Update() and FixedUpdate() when outside camera boundaries.

Namespace:  GeonBit.ECS
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool UpdateWhenNotVisible

Field Value

Type: Boolean
See Also