GameObjectUpdateWhenNotVisible Field |
If true, will call this GameObject Update() and FixedUpdate() even when not visible (outside camera / culled).
If false, will not call Update() and FixedUpdate() when outside camera boundaries.
Namespace:
GeonBit.ECS
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool UpdateWhenNotVisible
Field Value
Type:
BooleanSee Also